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Alakazam Pokemon Pictures and Ability List



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Alakazam Has 8 Different Cards in our Database.

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Data is Best Viewed in Landscape Orientation
Pokemon Abilities Are In Blue Text

 

NumPokemonSetHPTypeCategory
2 Alakazam Mysterious Treasures 100 Psychic Level 2
Ability : Power Cancel Once during your opponents turn when your opponents pokemon uses any Ability you may discard 2 cards from your hand and prevent all effects of that Ability. (This counts as that pokemon using its Ability.) This power cant be used if Alakazam is affected by a Special Condition. Psychic Guard : 50 During your opponents next turn any damage done to Alakazam by attacks from your opponents Stage 2 Evolved pokemon is reduced by 30 (after applying Weakness and Resistance).
2 Alakazam Skyridge 100 Psychic Level 2
Ability : Energy Jump Once during your turn (before your attack) you may move an Energy card from 1 of your pokemon to another of your pokemon. This power cant be used if Alakazam is affected by a Special Condition. Psychic : 30+ This attack does 30 damage plus 10 more damage for each Energy card attached to the Defending pokemon.
33 Alakazam Expedition 100 Psychic Level 2
Ability : Psymimic Once during your turn instead of Alakazams normal attack you may choose 1 of your opponents pokemons attacks. Alakazam copies that attack including its Energy costs and anything else required in order to use that attack such as discarding Energy cards. (No matter what type that pokemon is Alakazams type is still Psychic.) This power cant be used if Alakazam is affected by a Special Condition. Syncroblast: 80 If Alakazam and the Defending pokemon dont have the same number of Energy cards attached to them this attacks base damage is 20 instead of 80.
1 Alakazam Expedition 100 Psychic Level 2
Ability : Psymimic Once during your turn instead of Alakazams normal attack you may choose 1 of your opponents pokemons attacks. Alakazam copies that attack including its Energy costs and anything else required in order to use that attack such as discarding Energy cards. (No matter what type that pokemon is Alakazams type is still Psychic.) This power cant be used if Alakazam is affected by a Special Condition. Syncroblast: 80 If Alakazam and the Defending pokemon dont have the same number of Energy cards attached to them this attacks base damage is 20 instead of 80.
1 Alakazam Legendary Collection 80 Psychic Level 2
Ability : Damage Swap As often as you like during your turn (before your attack) you may move 1 damage counter from 1 of your pokemon to another as long as you dont Knock Out that pokemon. This power cant be used if Alakazam is Asleep Confused or Paralyzed. Confuse Ray : 30 Flip a coin. If heads the Defending pokemon is now Confused.
1 Alakazam Base Set 2 80 Psychic Level 2
Ability : Damage Swap As often as you like during your turn (before your attack) you may move 1 damage counter from 1 of your pokemon to another as long as you dont Knock Out that pokemon. This power cant be used if Alakazam is Asleep Confused or Paralyzed. Confuse Ray : 30 Flip a coin. If heads the Defending pokemon is now Confused.
1 Alakazam Base Set 80 Psychic Level 2
Ability : Damage Swap As often as you like during your turn (before your attack) you may move 1 damage counter from 1 of your pokemon to another as long as you dont Knock Out that pokemon. This power cant be used if Alakazam is Asleep Confused or Paralyzed. Confuse Ray : 30 Flip a coin. If heads the Defending pokemon is now Confused.
79 Alakazam Vending Machines 90 Psychic Level 2
Psycho Panic : 30 If the Defending pokemon is " this attacks base damage is doubled. Trans Damage : Discard all Energy cards attached to Alakazam. Move all damage counters from Alakazam to the Defending pokemon." )

 


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